ABM-Based Gaming Simulation For Policy-Making.

Chapter 13 discussed managing complex systems and chapter 15 introduced the advantages of visual decision support. Discuss how you would combine the two concepts to create visualizations for an ABM-Based Gaming simulation for policy-making. First, describe what specific policy you’re trying to create. Let’s stick with the SmartCity scenario. Describe a specific policy (that you haven’t used before), and how you plan to use ABM-Based Gaming to build a model for simulating the effects of the policy. Then, describe what type of visualization technique you’ll use to make the model more accessible. Use figure 15.9 and describe what data a new column for your policy would contain.

To complete this assignment, you must do the following:

A) Create a new thread. As indicated above, discuss how you would combine the two concepts to create visualizations for an ABM-Based Gaming simulation for policy-making. First, describe what specific policy you’re trying to create. Let’s stick with the SmartCity scenario. Describe a specific policy (that you haven’t used before), and how you plan to use ABM-Based Gaming to build a model for simulating the effects of the policy. Then, describe what type of visualization technique you’ll use to make the model more accessible. Use figure 15.9 and describe what data a new column for your policy would contain.

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